Force Touch support in iOS will
be seen as a huge step forward
for mobile device user interfaces,
eventually becoming as intuitive
as Multi-Touch gestures
force Touch on iPhone will be “the most
significant change” to the iPhone user
interface yet, according to KGI analyst,
Ming-Chi Kou. Originally introduced
with the Apple Watch and later on the 12-inch
MacBook, Force Touch will transform the way we
use iPhones, iPads and Macs, making it much easier
to use apps across all of Apple’s platforms.
Apple’s pressure-sensitive Force Touch technology
enables users to trigger a range of controls through
varying levels of pressure and a single touch. On an
Apple Watch, you use the feature to change watch
faces or summon contextual menus, such as the
option to flag or delete a message in the Mail app.
Essentially it enables users to get much more from
their app with a single touch. On MacBooks, Force
Touch lets you access contextual menu items that previously required a ≈-click or right-click, and
the Force Touch trackpad offers haptic feedback
in response to on-screen events.
An added layer
So how might this translate into additional
functionality with iPhones and iPads?
In part it will enable Apple and third-party
developers to build similar user interfaces across
all the platforms, making it much easier for users
to gain intuitive familiarity with applications
across mobile devices and Macs. The tech
also turns the entire iPhone display
into a pressure-sensitive button,
enabling true handwriting
recognition, graphics
input and editing
features based
on touch.
In conjunction
with faster 64-bit
A9 processors,
there’s potential
to unlock increased
sophistication in app design
across all Apple’s platforms. Eran
Kinsbruner, Mobile Technical Evangelist at
Perfecto Mobile explains: “By adding a new level
of precision for input into the device, Apple can
be expected to offer a more fluid and intuitive
user interface for many apps, and it would not be
unexpected to see the company continue their
exploration into the gaming industry.”
There are clear implications in gaming,
graphics and across app design. For example,
third-party developers will be able to design
apps that work
differently when
touched with
different levels of
force: in a graphics
app, a soft touch
may draw an image,
a harder touch may
enable colour or
contrast edits, while
a hard touch might
act as an eraser. With
notifications about
messages, you might
press to launch an
app, tap to view the
whole message, or
Force Click to
respond or delete
the message.
“Force Touch on
the iPhone will be used to clear up some control
space across the system, and potentially replace
some long press-and-hold button interactions”,
9to5Mac reported in May.
Enthusiasm at the potential of Force Touch
must be tempered with a sense of realism. We
don’t yet know how Apple will make the feature
available to developers, though we understand
the company is working to introduce Force
Touch support within some flagship iOS apps.
“If developers on iOS are able to get information
about how hard a person is pressing on the
screen, in addition to the information we can
already get about the number and location of
finger touches, it opens all manner of new
possibilities", Agile Tortoise developer, Greg Pierce
told Fortune. So will Force Touch utterly
transform your Apple user experience from day
one? That’s unlikely. Apple is known to deliver
new technologies (like Multi-Touch) and develop
them incrementally, extending their utility only
when it makes sense. “If Force Touch isn’t very
discoverable, if people don’t think to do it
automatically, then it’s something we won’t rely
heavily on”, said Litely developer, Cole Rise.
Apple’s task as it innovates the new user interface
is to ensure it makes that interface utterly logical
and intuitive to use.

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